Hollow Frontier
A third-person survival horror expedition into an abandoned frontier colony. Read the environment, conserve resources and uncover what answered the colony’s final transmission.
Foundation
Repository, builds, crashes and analytics are populated with fictional history.
Builds and QA
PC · Build 2140 · green
Version 0.8.4-beta · 96.2% crash-free · 11 open P1 issues
Branch: beta-internal · Compilation 7m 12s · Tests 184 passed, 3 failed
PASS Inventory focus regression PASS Save migration smoke test FAIL Checkpoint restore after colony door transition
QA owner: Release team · Acceptance: no P1 regressions in the opening sequence.
PS5 · Build 2131 · running
Version 0.8.3-beta · 95.4% crash-free · 14 open P1 issues
Branch: beta-internal · Compilation 7m 12s · Tests 184 passed, 3 failed
PASS Inventory focus regression PASS Save migration smoke test FAIL Checkpoint restore after colony door transition
QA owner: Release team · Acceptance: no P1 regressions in the opening sequence.
XSX · Build 2128 · green
Version 0.8.3-beta · 95.9% crash-free · 12 open P1 issues
Branch: beta-internal · Compilation 7m 12s · Tests 184 passed, 3 failed
PASS Inventory focus regression PASS Save migration smoke test FAIL Checkpoint restore after colony door transition
QA owner: Release team · Acceptance: no P1 regressions in the opening sequence.
Crash clusters
Checkpoint restore after door transition · 41 sessions
Build 2140 · Win64 · First seen 2026-09-07 · Status: triaged
HFGame!CheckpointManager::Restore HFGame!ColonyDoor::OnTransition Engine!World::Tick
Reproduction: save beside the colony entrance, cross the loading boundary and restore.
Inventory focus lost with controller · 28 sessions
Build 2140 · Win64 · First seen 2026-09-07 · Status: triaged
HFGame!CheckpointManager::Restore HFGame!ColonyDoor::OnTransition Engine!World::Tick
Reproduction: save beside the colony entrance, cross the loading boundary and restore.
Audio bank unload during level streaming · 17 sessions
Build 2140 · Win64 · First seen 2026-09-07 · Status: triaged
HFGame!CheckpointManager::Restore HFGame!ColonyDoor::OnTransition Engine!World::Tick
Reproduction: save beside the colony entrance, cross the loading boundary and restore.
Player analytics
Opening sequence funnel
Started 300
Found the transmission 264
Reached the colony 219
Completed the slice 186
Largest drop: colony arrival → slice completion. Cross-reference the checkpoint crash cluster.
Connected services
Repository · CI · Crash reporting · Analytics · Issue tracking · Steamworks
All simulated connections healthy